Glossary:Mesh

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1. Garment represented as a mesh

  • A mesh is a group of triangles connected to each other by shared vertices that define the surface of a cloth piece in OptiTex 3D cloth simulations.
  • Triangles are incapable of accurately representing curved surfaces, so a larger number of them must be used to approximate curved lines, folds and wrinkles in a visually appealing manner. The number of triangles composing the mesh is defined by the Resolution field in the 3D Properties window. Increasing the 'Resolution' of a piece actually means reducing the lengths of the triangle's edges and thus increasing the number of triangles which compose the mesh.
  • Using high resolution cloth panels severely effects simulation performance (speed), so use this control wisely meaning small pieces or pieces that should reveal folded details should have a low resolution value whereas large, generally flat pieces need not be simulated with thousands of triangles.
  • You can view cloth pieces as meshes by selecting the 3D menu and then Show Springs.
  • In the following example (images no. 2-5) you can view the difference between low and high resolution when simulating pieces with curved lines.
2. Piece no. 1 - Low Resolution
3. Piece no. 1 in 'Show Springs' mode

4. Piece no. 2 - High Resolution
5. Piece no. 2 in 'Show Springs' mode

  • When simulating large pieces, set resolution to be lower (value of 2-10).

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